BEGIN:VCALENDAR PRODID:-//github.com/rianjs/ical.net//NONSGML ical.net 4.0//EN VERSION:2.0 BEGIN:VTIMEZONE TZID:America/Phoenix X-LIC-LOCATION:America/Phoenix END:VTIMEZONE BEGIN:VEVENT DESCRIPTION:
The world is going remote. How many people do you know that work from home 1 day a week? 2-3 days? Exclusively from home or half way around the world? Must work while travelling? These days\, many of us ar e remote - even if only some of the time.
\nThe benefits are enormo us to both the company and the developer / remote worker. But many compan ies still have not embraced a distributed model\, and the trend flies in the face of one of the 12 agile principles: 'The most efficient and effec tive method of \;conveying information to and within a development&nb sp\;team is face-to-face conversation.'
\nDrawing upon experiences as a remote worker and scrummastering for distributed agile development t eams at the Wikimedia Foundation\, this session explores how we've pushed the envelope of that principle and shares best practices that empower su ccessful semi or fully distributed agile teams. Not to spoil the ending o r anything\, but these best practices are also the key ingredients for su ccess of ANY development team - co-located or distributed.
\nThis s ession is aimed at folks working on an agile development team\, but the s ubject matter is appropriate for anyone involved in anyone involved in so ftware development practices.
DTEND;TZID=America/Phoenix:20140405T120000 DTSTAMP:20240329T105709Z DTSTART;TZID=America/Phoenix:20140405T110000 GEO:33.293070;-111.796620 LOCATION:Chandler - Gilbert Community College - IRN-230 ORGANIZER: SEQUENCE:0 STATUS:CONFIRMED SUMMARY:The world is going remote. How many people do you know that wor k from home 1 day a week? 2-3 days? Exclusively from home or half way aro und the world? Must work while travelling? These days\, many of us are re mote - even if only some of the time.
\nThe benefits are enormous t o both the company and the developer / remote worker. But many companies still have not embraced a distributed model\, and the trend flies in the face of one of the 12 agile principles: 'The most efficient and effective method of \;conveying information to and within a development \; team is face-to-face conversation.'
\nDrawing upon experiences as a remote worker and scrummastering for distributed agile development teams at the Wikimedia Foundation\, this session explores how we've pushed the envelope of that principle and shares best practices that empower succes sful semi or fully distributed agile teams. Not to spoil the ending or an ything\, but these best practices are also the key ingredients for succes s of ANY development team - co-located or distributed.
\nThis sessi on is aimed at folks working on an agile development team\, but the subje ct matter is appropriate for anyone involved in anyone involved in softwa re development practices.
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